Services

E-gaming

Nexerium's e-gaming service covers esports events, VR competitions and mobile games. It brings gaming into the wider production of an event or experience, with the audience and participation format at the centre of the brief.

Riyadh, Saudi Arabia · Working across the Kingdom

Our approach

Different gaming formats need different creative and physical settings. An esports event centres on players, spectators and the live event. A VR competition involves the participant's immersive experience. A mobile game has its own audience and interaction context. Define the format first so content and event requirements can follow a clear purpose.

Nexerium's related capabilities include content creation, interactive experiences, virtual worlds and sports fan-zone production. A brief can bring these together according to the project. Include the intended game or format, participant numbers, venue, dates and any platform or equipment requirements; technical requirements should be agreed as part of the scope.

What the service covers

  • Esports event experiences.
  • VR competition experiences.
  • Mobile games.

Where it fits

  • Live esports events and spectator experiences.
  • VR participation within an event or immersive space.
  • A mobile game as part of a digital experience.

Common questions

Which gaming services do you offer?

Nexerium's e-gaming service covers esports events, VR competitions and mobile games. The exact format, content and production scope are defined by the project brief.

Can gaming be part of a fan zone?

Gaming can be discussed alongside Nexerium's sports and fan-zone production service. Explain how visitors should participate and what role the gaming experience plays in the wider event.

What needs to be agreed before production?

Agree the gaming format, audience, venue, dates, content and equipment or platform requirements. Include any existing game assets or event arrangements in the brief so the scope is clear.

Sports and fan zones

Nexerium designs and produces sports experiences covering fan zones, arenas, ceremonies and esports. The service connects the event's identity with the spaces, content and live moments that fans encounter.

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Content creation

Nexerium creates content for LED stages, projection mapping, augmented reality and esports. The service shapes the visual material around the display, audience and moment in which it will be experienced.

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Interactive experiences

Nexerium creates interactive experiences using touch, motion and sensors to turn visitors into participants. The service connects a physical action with digital content, so people can engage with an exhibition, installation or visitor space.

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Virtual worlds

Nexerium creates 3D virtual worlds for LED stages, film sets and VR. The environment becomes the setting for a production or experience, whether an audience sees it on a stage or a participant explores it through virtual reality.

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